Go to Settings > Ease of Access > Controller > Button Remapping. Press the Xbox button to call up the Xbox Guide menu. i cant find an option in UCR to let the program differentiate between Keyb1 and Keyb2. Xbox Series X/S and Xbox One Standard controller. Of particular significance is that I can use the back/view button as a touchpad click, allowing more PS4 games to be fully playable without a DS4 controller. My problem: when i try to edit my 2nd keyboard with "button to button" option in UCR and i want button to be vJoy button that works, BUT when i click a button on the 1st keyboard it also triggers the remap. The current v0.3.0 Alpha release of Universal Control Remapper (UCR) allows my Xbox One controller to emulate a DS4 controller on Windows. In the browser, the Back button changes the current drive, A selects, B goes to parent dir. Many ROM formats are supported, zipped ROMs also work. Usage Unzip on USB sick, then run from Xell. Step 2: Download UCR (Universal Controller Remapper). Mupen64-360 is a Nintendo64 emulator for the Xbox 360, its powered by libxenon and its a port of Wii64 (which itself was a port of Mupen64). I'm using UCR a while now for my joysticks and macros and all i can say is that THIS IS AN AWESOME PROGRAM Workaround to fix the rudder issue with Xbox One and Xbox 360 controllers SUPPORT.
Universal control remapper xbox 360 profile manual#
You can see the list of games we’ve noticed require an Xbox 360 controller in the x360 compatibility list, or you can check your game’s manual or control options to see if an Xbox 360 controller is mentioned, recommended or required. I was very unlucky and I'm frustrated not getting it to work. If you have one of these games try out the Xbox 360 controller emulator profile in the DS3 Tool.
![universal control remapper xbox 360 profile universal control remapper xbox 360 profile](https://miro.medium.com/max/1108/1*zcLiWPvuLc_7c_2_escv_w.jpeg)
i tried around with AHK / HID Macros (HID Macros seemed to be the only program that detects my 2nd keyboard as individual instead of merging both 1st and 2nd keyboards) However i encountered a lot of bugs and problems. I'm trying to setup a 2nd Keyboard as a vJoy "macro"board (i want the buttons on my 2nd Keyboard to be vJoy buttons while having my main keyboard still being active and normal)